⋙: Unity AI Game Programming - Second Edition by Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe

Unity AI Game Programming - Second Edition by Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe

Unity AI Game Programming - Second Edition

Unity AI Game Programming - Second Edition by Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe PDF, ePub eBook D0wnl0ad

Leverage the power of Unity 5 to create fun and unbelievable AI entities in your games!

About This Book

  • Compose richer games by learning the essential concepts in artificial intelligence with exciting examples
  • Explore the brand new Unity 5 features that make implementing artificial intelligence in your game easier than ever
  • Using this practical guide become a competent Unity 3D developer by learning AI techniques, methods and the applicability of AI

Who This Book Is For

This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. It does not require any prior technical knowledge of how game AI works.

What You Will Learn

  • Understand the basic terminology and concepts in game AI
  • Implement a basic finite state machine using state machine behaviors in Unity 5
  • Create sensory systems for your AI with the most commonly used techniques
  • Implement an industry-standard path-finding system and a navigation mesh with the Unity 5 NavMesh feature
  • Build believable and highly-efficient artificial flocks and crowds
  • Create a basic behavior tree to drive a character's actions
  • Make your characters more engaging by implementing fuzzy logic concepts in your AI's decision-making
  • Tie all the concepts together with examples and guides

In Detail

Unity 5 provides game and app developers with a variety of tools to implement artificial intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. Whether you are developing traditional, serious, educational, or any other kind of game, understanding how to apply artificial intelligence can take the fun-factor to the next level!

This book helps you break down artificial intelligence into simple concepts to give the reader a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Along the way, several tips and tricks are included to make the development of your own AI easier and more efficient.

Starting from covering the basic essential concepts to form a base for the later chapters in the book, you will learn to distinguish the state machine pattern along with implementing your own. This will be followed by learning how to implement a basic sensory system for your AI agent and coupling it with a finite state machine (FSM). Next you will be taught how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. Then you will learn how to implement simple flocks and crowd's dynamics, the key AI concepts. Then moving on you will learn how a behavior tree works and its implementation. Next you will learn adding layer of realism by combining fuzzy logic concepts with state machines. Lastly, you learn applying all the concepts in the book by combining them in a simple tank game.

Style and approach

An easy-to-follow guide that is full of example implementations of the concepts and is accompanied by easy-to-understand demonstrations and explanations of the code and concepts.



From reader reviews:

Charles Cushman:

Here thing why this particular Unity AI Game Programming - Second Edition are different and trustworthy to be yours. First of all examining a book is good however it depends in the content of it which is the content is as delicious as food or not. Unity AI Game Programming - Second Edition giving you information deeper and different ways, you can find any book out there but there is no reserve that similar with Unity AI Game Programming - Second Edition. It gives you thrill examining journey, its open up your eyes about the thing that will happened in the world which is maybe can be happened around you. You can easily bring everywhere like in recreation area, café, or even in your technique home by train. For anyone who is having difficulties in bringing the paper book maybe the form of Unity AI Game Programming - Second Edition in e-book can be your alternative.


Donald Taylor:

Playing with family inside a park, coming to see the sea world or hanging out with close friends is thing that usually you may have done when you have spare time, in that case why you don't try point that really opposite from that. A single activity that make you not experience tired but still relaxing, trilling like on roller coaster you are ride on and with addition info. Even you love Unity AI Game Programming - Second Edition, you can enjoy both. It is good combination right, you still wish to miss it? What kind of hang-out type is it? Oh can happen its mind hangout fellas. What? Still don't obtain it, oh come on its referred to as reading friends.


Mary West:

This Unity AI Game Programming - Second Edition is great publication for you because the content which is full of information for you who also always deal with world and possess to make decision every minute. That book reveal it info accurately using great coordinate word or we can declare no rambling sentences inside. So if you are read the item hurriedly you can have whole facts in it. Doesn't mean it only will give you straight forward sentences but challenging core information with wonderful delivering sentences. Having Unity AI Game Programming - Second Edition in your hand like having the world in your arm, data in it is not ridiculous 1. We can say that no book that offer you world with ten or fifteen moment right but this e-book already do that. So , this can be good reading book. Hey there Mr. and Mrs. active do you still doubt this?




Read Unity AI Game Programming - Second Edition by Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe for online ebook

Unity AI Game Programming - Second Edition by Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe Free PDF d0wnl0ad, audio books, books to read, good books to read, cheap books, good books, online books, books online, book reviews epub, read books online, books to read online, online library, greatbooks to read, PDF best books to read, top books to read Unity AI Game Programming - Second Edition by Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe books to read online.

Unity AI Game Programming - Second Edition by Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe Doc

Unity AI Game Programming - Second Edition by Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe Mobipocket
Unity AI Game Programming - Second Edition by Ray Barrera, Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe EPub

Comments